Ox inventory police job. Description This is an advanced police job using OX Lib.

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Ox inventory police job. 01ms when in use. 00ms idle Multiple departments ( Configurable ) Shackless handcuff and Front handcuff Handcuff prop and animations Escorting animation Keybinds all ( Configurable ) Resisting arrest via skill-check ( Configurable ) Tackling ( Configurable ) Jan 30, 2024 路 Description: This is a script that contains all essential features the Police needs in a roleplay server. Use inventory to create armouries, and use ND_Core to create police garages Notes Evidence lockers and armouries are handled by ox_inventory. Garage For Land And Air - Configurable job vehicles from garage for both land and air vehicles by grade/rank. Jun 27, 2023 路 Experience the ultimate law enforcement roleplay with Arius Policejob馃懏. If you're using NDCore you can create garages for police in client/vehicle/data. Comptiable with ox_inventory & qb_inventory Comptiable with qb-menu & qb-input & ox_lib Optimized with 0. Radial Menu: Quick access to essential options through an intuitive radial interface. Script got rewritten by HW Development Requirements: - ESX Server - OX Lib - MySQL-Async Features: - Multiple LEO departments (No need for separate scripts for separate police jobs) - Full handcuff props and animations - Keybinds for arrest (Configurable) - Resisting arrest via skill-check - Compatible with ox_inventory, qb-inventory, qs Comptiable with ox_inventory & qb_inventory Comptiable with qb-menu & qb-input & ox_lib Optimized with 0. Tackling feature that is fully configurable. Compatible with ox_inventory, qb-inventory, qs-inventory, ps-inventory, and codem-inventory by default but any inventory may be added. Job Menu that is also configurable. The Police Job script is a feature-rich system designed to elevate police roleplay on your FiveM server. ND_Police This is a script that contains all essential features the Police needs in a roleplay server. With its rich features and highly customizable options, it empowers server administrators to create a dynamic and immersive law enforcement experience. 00ms idle Multiple departments ( Configurable ) Shackless handcuff and Front handcuff Handcuff prop and animations Escorting animation Keybinds all ( Configurable ) Resisting arrest via skill-check ( Configurable ) Tackling ( Configurable ) Job menu ( Configurable ) Boss Our Ultimate Police Job Script is designed to bring a new level of realism and engagement to your role-playing server. You can use ND_MDT, shot spotter notifications will be reported there. I hope you like it. should be built around ox_lib's zones module (spheres should usually be enough). The bare minimum functions and event handlers are added here, but you'll need to change them to match your framework; we can't provide any help here. If you want to PR a feature, you should ask first (so you won't waste time). Credits: @Linden and Overextended for creating ox_police which this was Oct 23, 2023 路 Showcase Config Features Compatible with QBOX & QB-Core & ESX Comptiable with ox_inventory & qb_inventory Optimized with 0. This job was created entirely with ox_lib menus. Jun 15, 2024 路 [ESX/QB-CORE] Police Job - [OX] - Full Configurable Hello, today I’m presenting my new Police Job. It includes a prison system with customizable inmate jobs, a speed camera system with an easy-to-use creator, and interactive actions like cuffing, carrying, and vehicle interactions. Ability to fine players that is compatible with QBCore, okokBilling and esx billing OR any billing system that can be added to open code. Preview : YouTube Buy : Tebex ox_inventory ox_target pickle_prisons / qalle-jail (if using arrest functionality) Features: HandCuffs system for restraining suspects Suspect search functionality Suspect escorting Placing arrested suspects in police vehicles Removing arrested suspects from vehicles Seamless integration with popular jail scripts Fine system for issuing penalties Experience the ultimate law enforcement roleplay with Arius Policejob 馃懏馃従. This is created for ND_Core and works with QB-Core and ESX as well. Description This is an advanced police job using OX Lib. Compatible with ox_inventory, qb-inventory, qs-inventory, and mf_inventory with open code to incorporate other inventory systems. Markers, notifications, etc. Explore a comprehensive system that brings realism and immersion to your policing adventures. Job Menu: Easy integration with popular menu systems like qb-menu, ox-lib context, included in-house made context menu. 00ms when not in use and 0. Report & Armoury Menus: For submitting reports, managing weapons, and organizing your gear. If you're using NDCore ND_MDT has a boss employee page. The ND_AppearanceShops will create personal wardrobe in police lockers in this resource. If you have suggestions, post a new issue. Restrain suspects, conduct thorough searches, issue fines, access police gear, and more. Sep 29, 2024 路 Evidence Lockers - Utilizing your favorite inventory, you can access evidence lockers by number. The script is optimized to the maximum, 0. In the configuration you can configure absolutely EVERYTHING (notifications, position, ped, texts, menu…). ! Frameworks: ESX Qb Core Dependencies: ox_inventory ox_target pickle_prisons / qalle-jail (if using arrest functionality) Features Evidence lockers and armories are handled by ox_inventory. 00ms idle Multiple departments ( Configurable ) Shackless handcuff and Front handcuff Handcuff prop and animations Escorting animation Keybinds all ( Configurable ) Resisting arrest via skill-check ( Configurable ) Tackling ( Configurable ) CREATE TABLE IF NOT EXISTS `okokpolicejob_reports` ( `id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY, `reporter` VARCHAR(255) NOT NULL, `phone` VARCHAR(255) NOT NULL, `date` VARCHAR(255) NOT NULL, `description` TEXT NOT NULL, `status` INT NOT NULL DEFAULT '0' ); ALTER TABLE `users` DROP COLUMN IF EXISTS `ankleMonitor`, ADD COLUMN `ankleMonitor` BOOLEAN NOT NULL DEFAULT '0', DROP COLUMN IF EXISTS Compatible with ox_inventory, qb-inventory, qs-inventory, and mf_inventory (Code open to incorporate a different inventory) Tackling (Configurable) Job Menu (Configurable) Fine players (Compatible with QBCore, okokBilling and esx billing OR any billing can be added to open code) Boss menu (Compatible with wasabi_multijob, qb-management and esx Copy the ox directory from the bridge directory and give it the name you used above. If you read the features and you have suggestions feel free to suggest them. Boss menu and vehicle spawning should be handled through ox_lib's new menu component. . msud huog baepoq dukxiu kvtzc trhcsva tsmopb dnre ordiloxr xpal